Welcome to Cricket Technology



Cricket Audio

is a software library that makes it easy for mobile developers to add sound to games and other apps on iOS, tvOS, Android, OS X, Windows, and Linux.


Cricket Audio is:
  • Lightweight

    : Cricket Audio is designed with the needs of mobile game developers in mind, which means highly optimized code and low, predictable memory usage.
  • Easy to use

    : Preload your sounds into memory and play them, or stream them from disk; either way, it takes just a few lines of code.
  • Cross-platform

    : If you're targeting Android, you can use our Java interface. If you're targeting iOS or tvOS, you can use our Objective-C interface. And if you're targeting multiple platforms, we have a C++ interface, so you can write truly cross-platform audio code.
  • Friendly to Mac, Windows, and Linux

    : Our authoring tools work on all three operating systems.
  • FREE

    , with a source code license available for purchase.

Download it for free, or purchase a source code license, today!


Still have questions? Send us an email at , and we can tell you more.

Latest news:

Jan 20, 2018
Cricket Audio 1.6.6 released
This is a maintenance release that contains some bug fixes and updates for use with the latest developer tools.
(read more)

Apr 15, 2016
Cricket Audio 1.6.1 released!
Cricket Audio 1.6.1 is now available on the downloads page! New in this release: Added support for tvOS! Removed support for Windows Phone 8. Added support for Visual Studio 2015 on Windows; removed suppo...
(read more)

Jun 11, 2015
Cricket Audio 1.5 released!
It's been a few months since our last release, so this is a big one! New in this release: Added new floating-point audio pipeline. The old audio pipeline was entirely fixed-point, which is faster for very old Android devices that lack hardware floating-point support, but is more diffic...
(read more)