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Class Summary |
| AttenuationMode |
Indicates how volume on 3D sounds is attenuated with distance. |
| Bank |
A bank of memory-resident sounds. |
| Ck |
The Cricket interface. |
| Config |
Configuration options for the Engine. |
| FloatRef |
Mutable float container, used for emulating float C++ reference parameters. |
| IntRef |
Mutable integer container, used for emulating int C++ reference parameters. |
| Mixer |
An object in the mixing hierarchy. |
| ObjectRef<T> |
Mutable object container, used for emulating C++ reference parameters. |
| PathType |
Indicates how a file path should be interpreted. |
| Sound |
A sound (either memory-resident or streamed). |