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Category Archives: Android
Cricket Audio 1.6.6b update released
This minor update fixes a link error on Android when targeting older OS versions with the NDK.
Kingdoms Defender
Kingdoms Defender is a new tower defense game for Android, made with Cricket Audio. Check it out on the Google Play store!
Idol Words
Idol Words is a fast-pased word-finding game for iOS and Android, built with Cricket Audio.
Project Y
Project Y is a real-time strategy game for Android, built using Cricket Audio. It’s still in beta, but has already developed a lively player community.
Drum Coach 1-4
Drum Coach (volumes 1-4) is now available for both iOS and Android, to help you improve your drumming skills. Oh, and it was made with Cricket Audio!
Posted in Android, iOS, News (latest appears on front page)
1 Comment
Panda: The Curious Cat
Panda: The Curious Cat is an interactive children’s tale about a playful cat that learns to listen to his mother. It was made with Cricket Audio; find more about it on the developer’s website.
NEON optimizations for iOS and Android
I spent some time over the last few weeks optimizing some of our low-level DSP functions using ARM NEON instructions, and thought I’d share my experience here, as there were a few surprises. First, some background on NEON. Many of … Continue reading
Posted in Android, iOS
8 Comments
Anatomy of a cross-platform iOS/Android app
There hasn’t been a lot of news posted lately, which is just because we’ve been busy making some big changes to the Cricket Audio code; we’ll post more about that when we’re ready, we promise! In the meantime, though, I … Continue reading
Posted in Android, Audio, Cricket Audio, Game Development, iOS
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Native audio programming on Android without OpenSL ES, part 2
In my last post I described how we use JNI and the Java AudioTrack class to output audio from native code on Android versions prior to 2.3 (that is, before the release of OpenSL ES). But actually, that’s only half … Continue reading
Posted in Android, Audio
4 Comments
Native audio programming in Android without OpenSL ES
Android 2.3 introduced OpenSL ES to the NDK, which is certainly a welcome addition for those of us interested in writing native audio code. Unfortunately, since few if any mobile carriers have yet released the update on their networks, only … Continue reading
Posted in Android, Audio
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